Odla

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Odla last won the day on 19 septembre 2016

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À propos de Odla

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  • Minecraft
    Odla

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  1. Vanilla

    Pour speed : public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { par1ItemStack.damageItem(1, par3EntityPlayer); // on déclare la durabilité par3EntityPlayer.addPotionEffect(new PotionEffect(Potion.speed.id, 1, 0)); // on met un effet de heal 1 pendant 1 tick return par1ItemStack; } Pour Strengh public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { par1ItemStack.damageItem(1, par3EntityPlayer); // on déclare la durabilité par3EntityPlayer.addPotionEffect(new PotionEffect(Potion.strengh.id, 1, 0)); // on met un effet de heal 1 pendant 1 tick return par1ItemStack; }
  2. command /board: trigger: if {board} is true: display board named "&cNom" to player make score "&eMorts: &a%{deaths.%player%}%" in board of player to 2 make score "&eTués: &a%{kill.%player%}%" in board of player to 1 move display of player to sidebar wait 1 second wait 5 seconds wipe player's sidebar if {board} is false: display board named "&cNom" to player make score "&eMorts: &a%{deaths.%player%}%" in board of player to 2 make score "&eTués: &a%{kill.%player%}%" in board of player to 1 wait 1 second wait 5 seconds wipe player's sidebar every 1 second: make all players execute command "/board" add 1 to {time.s} if {time.s} is 60: set {time.s} to 0 add 1 to {time.m} command /b <text>: trigger: if arg 1 is "on": set {board} to true if arg 1 is "off": set {board} to false Je n'est pas bien copier/coller tu rajouteras les Tab et je te fait le reste demain.